Ubisoft Entertainment
Technical Artist — PCG Pipelines (Houdini + Unreal)
Job Description
A global gaming leader is seeking a passionate Technical Artist for their Montreal office. The ideal candidate will design, build, and support procedural content generation systems, working closely with artists, designers, and programmers. Responsibilities include maintaining quality and performance constraints while developing robust tools and systems. Candidates should have strong experience with Houdini and Unreal Engine, along with excellent collaboration and communication skills. This role offers an exciting opportunity to innovate within the gaming industry.
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