Electronic Arts

Software Engineer (C++) - Frostbite

📍 Location
vancouver, bc
⏰ Job Type
Full-time
📅 Posted
June 05, 2026
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Job Description

Description & Requirements You will work on systems for data management and game asset processing, helping improve content creator workflows and enabling faster iteration times. You will collaborate with experienced engineers across Frostbite and game teams while growing your expertise in large-scale engine and content pipeline systems.

Examples of areas you may work on include:

Systems that provide on-disk data to Frostbite editors

Pipelines that transform source assets into game-ready data

Caching systems for built content

Services supporting on-demand loading

This is a hybrid remote/in-office role in Vancouver, and you will report to a Development Director.

Responsibilities

Communicate with game and other Frostbite teams to understand their needs

Support game teams using our technologies

Take ownership of core functionalities

Contribute to technical discussions and help improve systems...

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