Job Description
Job Description
We’re looking for a Senior Character Rigger to build high-quality character rigs in Maya and deliver them production-ready into the Unreal Engine pipeline. You will support AAA animation workflows and scalable, real-time rigs for character-driven and MOBA-style games.
What you'll do:
Build animator-friendly character rigs in Maya;Develop efficient skinning and deformation systems;Ensure clean export and integration into Unreal;Support and improve animation pipelines and workflows;Troubleshoot rig, deformation, and engine integration issues;Optimize rigs for real-time performance;Collaborate closely with Animation, Tech Art, and Engineering teams;Contribute to pipeline tools and best practices.Qualifications
A minimum of 5 years experience as a Character Rigger in the games industry;Exper...