Ubisoft Montréal

Procedural Content Generation Artist at Ubisoft

📍 Location
montreal, qc
⏰ Job Type
Full-time
📅 Posted
June 05, 2026
Apply Now

Job Description

Elevate gaming experiences at Ubisoft as a Technical Artist focusing on procedural content generation with Houdini and Unreal Engine. Your expertise will help shape innovative gaming environments that captivate players.

As a Technical Artist, you will design and maintain data-driven PCG pipelines integrated into Unreal Engine and Houdini. The role demands strong experience with procedural workflows, a knack for optimizing materials and shaders, and a commitment to crafting high-quality environments. You'll work collaboratively with art and design teams while taking ownership of the tools you develop.

Key Responsibilities:
• Design and implement procedural content generation pipelines
• Create and optimize materials and shaders for environments
• Develop scalable data-driven systems for varied environments
• Prototype and deliver production-ready tools and systems
• Collaborate with teams to maintain artistic coherence

...

Ready to Apply?

Take the next step in your career - we're hiring now!

Apply for this Position