Ubisoft Entertainment
Procedural Artist: PCG & Houdini for Unreal
Job Description
A leading gaming company in Montreal is looking for a Technical Artist to design and support procedural content generation systems. You will work with artists and programmers to create high-quality environments for gaming. Strong experience with Houdini and Unreal Engine is crucial, along with problem-solving skills and the ability to collaborate across disciplines. Join this innovative team and help push the boundaries of entertainment.
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