Ironbelly Studios
Hybrid/Remote Unreal 5 Animation Engineer - Combat Motion
Job Description
A leading game development studio in Montreal is seeking an experienced Unreal Animation Engineer to develop animation systems for a next-gen fighting game using Unreal Engine 5. The ideal candidate has over 8 years of professional experience in animation engineering, with deep knowledge of Unreal's frameworks and a strong foundation in mathematics. This role allows for hybrid/remote working arrangements and involves collaboration with various teams to create lifelike character animations.
#J-18808-Ljbffr
#J-18808-Ljbffr