Crossing Hurdles
Graphics Programmer (DirectX / Vulkan / OpenGL) | $80/hr Remote
Job Description
Responsibilities
- Design and develop game systems and engine-level features using C++ and game engines
- Develop tools and modding related to games to enhance user experience
- Work on rendering pipelines, shaders, and real-time graphics systems to ensure high performance
- Optimize performance across CPU/GPU, memory, and rendering workloads for efficient gameplay
- Build and extend tools, pipelines, and engine systems to support ongoing development efforts
- Collaborate with designers, artists, and engineers to deliver high-quality gaming experiences
Qualifications
- Have strong relevant experience in game development or real-time graphics programming
- Demonstrate strong proficiency in C++ programming language
- Have hands-on experience with one or more graphics APIs such as DirectX (DX11/12), Vulkan, or OpenGL
- Possess a solid understanding of rendering pipelines, shaders (HLSL/GLSL...